NGUI 3.5.4
NGUI is a powerful UI system and event notification framework for Unity (both Pro and Free, 3.4.2f3 or higher) written in C#. It features clean code and simple, minimalistic approach to everything. Most classes are kept under 200 lines of code. For a programmer this means a much easier time when it comes to working with the kit — from extending its functionality to tweaking the existing one. For everyone else this means better performance, smaller footprint, and less memory overhead — all of which ultimately save you money.
Features:
NGUI is a powerful UI system and event notification framework for Unity (both Pro and Free, 3.4.2f3 or higher) written in C#. It features clean code and simple, minimalistic approach to everything. Most classes are kept under 200 lines of code. For a programmer this means a much easier time when it comes to working with the kit — from extending its functionality to tweaking the existing one. For everyone else this means better performance, smaller footprint, and less memory overhead — all of which ultimately save you money.
Features:
- Full Inspector integration
- No need to hit Play to see the results
- What you see in the Scene view is what you get in the Game view (fully WYSIWYG)
- Component-based, modular nature: attach the behaviours you want to make your widgets do what you want without having to code (with a variety of templates to get you started)
- Full support for iOS/Android, Flash (with exception of input -- it's not supported in Flash).
- Flexible event system
- Make complex UIs that take only 1 draw call
- Create your atlases right in the editor, update/modify them at will, or import an atlas from the Texture Packer.
- Support for lighting, normal mapping, refraction, and more — unleash your creativity!
- Support for clipped panels with hard or soft edges.
- An assortment of useful scripts to help you — from changing a button color to dragging an object
- Simple built-in tweening system.
- Support for eastern languages with IME input.
- Clean, short, simple and extensively optimized C# code
- No DLLs or external resources
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